Scores




Score matrix
# | Team | Total Score |
Game #1 | Game #2 | Game #3 | Game #4 | Game #5 | Game #6 | Game #7 | Game #8 | Game #9 | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
P | K | P | K | P | K | P | K | P | K | P | K | P | K | P | K | P | K | |||
1 | ![]() | 210 | 1 | 50 | 1 | 50 | 2 | 1 | - | - | 1 | 0 | 1 | 3 | 2 | 8 | 2 | 10 | 1 | 1 |
2 | ![]() | 93 | - | - | 2 | 27 | 3 | 2 | 1 | 7 | - | - | 2 | 4 | - | - | 3 | 0 | 2 | 0 |
3 | ![]() | 68 | - | - | - | - | 1 | 1 | 2 | 0 | 2 | 0 | - | - | - | - | 1 | 25 | - | - |
4 | ![]() | 66 | 2 | 24 | - | - | 4 | 1 | - | - | - | - | - | - | 1 | 15 | - | - | - | - |
*Note: Chat commands are provided by Twitch Apex Stats, a 3rd party service.
Games Breakdown

Ban: Revenant
Game #9 - Storm Point
July 7, 2024 - 11:58
Team 1
Lobby quality score 48.9

Ban: Octane
Game #8 - World's Edge
July 5, 2024 - 18:04
Team 3
Lobby quality score 79

Ban: Revenant
Game #7 - Storm Point
May 11, 2024 - 19:12
Team 4
Lobby quality score 94.4

Ban: Wraith
Game #6 - World's Edge
May 11, 2024 - 12:43
Team 1
Lobby quality score 76.5

Ban: Rampart
Game #5 - World's Edge
May 11, 2024 - 12:30
Team 1
Lobby quality score 47

Ban: Rampart
Game #4 - World's Edge
May 10, 2024 - 22:14
Team 2
Lobby quality score 62.4

Ban: Pathfinder
Game #3 - World's Edge
May 10, 2024 - 16:12
Team 3
Lobby quality score 59.6

Ban: Bloodhound
Game #1 - u
May 4, 2024 - 17:25
Team 1
Lobby quality score 68.6
Pick rates
Legend | Pick rate% | Total occurrences |
---|---|---|
| 62.07% | 6 |
| 51.72% | 5 |
| 31.03% | 3 |
| 31.03% | 3 |
| 20.69% | 2 |
| 20.69% | 2 |
| 20.69% | 2 |
| 10.34% | 1 |
| 10.34% | 1 |
| 10.34% | 1 |
| 10.34% | 1 |
| 10.34% | 1 |
| 10.34% | 1 |
Legend | Pick rate% | Total occurrences |
---|---|---|
| 14.29% | 3 |
| 14.29% | 3 |
| 14.29% | 3 |
| 14.29% | 3 |
| 4.76% | 1 |
| 4.76% | 1 |
| 4.76% | 1 |
| 4.76% | 1 |
| 4.76% | 1 |
| 4.76% | 1 |
| 4.76% | 1 |
| 4.76% | 1 |
| 4.76% | 1 |
Teams Statistics
Team | Games | Best P. | Kills | Knocks | Dmg dealt | Dmg taken | Dmg diff | Ring dmg | Rez. |
---|---|---|---|---|---|---|---|---|---|
| 6 | 1st | 40 | 40 | 11,033 | 12,762 | -1,729 | 0 | 0 |
| 4 | 1st | 26 | 26 | 6,388 | 5,300 | 1,088 | 0 | 0 |
| 3 | 1st | 40 | 40 | 13,581 | 16,055 | -2,474 | 0 | 0 |
| 8 | 1st | 123 | 123 | 31,257 | 28,142 | 3,115 | 0 | 0 |
Players Statistics
Player | Games | Kills | Assists | Knocks | Dmg dealt | Dmg taken | Dmg diff | Ring dmg | Rez. | K/D | KA/D |
---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 7 | 0 | 7 | 1,487 | 328 | 1,159 | 0 | 0 | 7 | 7 |
| 5 | 24 | 9 | 24 | 10,651 | 14,759 | -4,108 | 0 | 0 | 0.4 | 0.55 |
| 2 | 38 | 14 | 38 | 7,804 | 6,566 | 1,238 | 0 | 0 | 2.38 | 3.25 |
| 1 | 0 | 0 | 0 | 0 | 900 | -900 | 0 | 0 | 0 | 0 |
| 3 | 26 | 8 | 26 | 6,530 | 8,393 | -1,863 | 0 | 0 | 1 | 1.31 |
| 3 | 5 | 1 | 5 | 1,443 | 891 | 552 | 0 | 0 | 1 | 1.2 |
| 2 | 3 | 0 | 3 | 518 | 791 | -273 | 0 | 0 | 0.75 | 0.75 |
| 1 | 1 | 0 | 1 | 247 | 399 | -152 | 0 | 0 | 1 | 1 |
| 2 | 17 | 22 | 17 | 5,040 | 3,824 | 1,216 | 0 | 0 | 1.21 | 2.79 |
| 1 | 21 | 4 | 21 | 5,113 | 3,172 | 1,941 | 0 | 0 | 1.31 | 1.56 |
| 1 | 14 | 16 | 14 | 2,525 | 2,203 | 322 | 0 | 0 | 1.27 | 2.73 |
| 1 | 1 | 7 | 1 | 851 | 3,480 | -2,629 | 0 | 0 | 0.06 | 0.44 |
| 1 | 18 | 13 | 18 | 3,635 | 2,510 | 1,125 | 0 | 0 | 2.25 | 3.88 |
| 1 | 18 | 21 | 18 | 4,353 | 3,498 | 855 | 0 | 0 | 2 | 4.33 |
| 1 | 3 | 8 | 3 | 1,881 | 4,201 | -2,320 | 0 | 0 | 0.16 | 0.58 |
| 1 | 22 | 20 | 22 | 5,345 | 2,770 | 2,575 | 0 | 0 | 3.67 | 7 |
| 1 | 11 | 9 | 11 | 4,836 | 3,574 | 1,262 | 0 | 0 | 0.73 | 1.33 |
Charts
Players Chart
Teams Chart
Weapons Statistics
-
- Any player
- HaiaBubuMalvin
- Celinipini
- Aldi_Gaming
- Hayabuza
- Red_r
- nckitzme
- umut_abi58
- weis-Pfau
- DerEchteMani
- uBagel
- GudeAndi
- Smite_Nexus
- clinically depressed
- Toodaloo91 | Twitch
- flashpoint enjoyer
- riiaassxx ttv
- lIKiritoXx
Weapon | Kills | Damage ️ | Shots ️ | Hits ️ | Accuracy ️ | Playtime ️ |
---|
Abilities kills are also not displayed in this table.
Weapons kills count are based on the weapons used to down the player, not the weapon used to finish the downed player.
Hits are based either on the number of bullets, or the number of pellets if applicable (Shotguns, Triple Take, Charge Rifle).